void main() { object oDoor = GetObjectByTag("di_cavedoor1"); ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE); SetLocalInt(oDoor, GetTag(OBJECT_SELF), TRUE); DelayCommand(10.0, ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE)); DelayCommand(10.0, SetLocalInt(oDoor, GetTag(OBJECT_SELF), FALSE)); }