void main() { CreateObject(OBJECT_TYPE_CREATURE, "Ectoplasm", GetLocation(OBJECT_SELF)); CreateObject(OBJECT_TYPE_CREATURE, "Ectoplasm", GetLocation(OBJECT_SELF)); AssignCommand(OBJECT_SELF, PlaySound("vs_ncelestf_dead")); DelayCommand(1.0, ExecuteScript("killself", OBJECT_SELF)); }