//::////////////////////////////////////////////// //:: Created By: Meteo //:: Created On:6/26/2002 //::////////////////////////////////////////////// void main() { int nUser = GetUserDefinedEventNumber(); if (nUser == 1007) { location llocation = GetLocation(OBJECT_SELF); //Uncomment the ApplyEffectAtLocation lines to enable special effects. Different //effects can be used by chaning the VFX_FNF_ lines to a different effect in the //constants tab of the script editor. ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_FIRESTORM), llocation); ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_STRIKE_HOLY), llocation); object oNewMOnster1 = CreateObject(OBJECT_TYPE_CREATURE, "Aoki", llocation, FALSE); } }