void main() { ExecuteScript ("uberloot", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 70) { CreateItemOnObject("GoblinEar", OBJECT_SELF, 1); } int nDiceRoll2 = d100(1); if(nDiceRoll2 <= 30) { location lLocation = GetLocation(OBJECT_SELF); CreateObject (OBJECT_TYPE_CREATURE,"urkatanwarrior", lLocation); CreateObject (OBJECT_TYPE_CREATURE,"urkatanwarrior", lLocation); } }