//::////////////////////////////////////////////// //::// Abyss LEWT //::///////////////////////////////////////////// void main() { ExecuteScript("uberloot", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 30) { int nItemNuma = d20(1); int nItemNumb = d20(1); int nItemNum = nItemNuma + nItemNumb - 1; if (nItemNum <= 9) { string sItem = "KelObjectAby00" + IntToString(nItemNum); CreateItemOnObject(sItem, OBJECT_SELF, 1); } else if (nItemNum <= 38) { string sItem = "KelObjectAby0" + IntToString(nItemNum); CreateItemOnObject(sItem, OBJECT_SELF, 1); } else { int nItemNum2 = nItemNum - 38; if (nItemNum2 <= 9) { string sItem = "KelObjectAby00" + IntToString(nItemNum); CreateItemOnObject(sItem, OBJECT_SELF, 1); } else if (nItemNum2 <= 38) { string sItem = "KelObjectAby0" + IntToString(nItemNum); CreateItemOnObject(sItem, OBJECT_SELF, 1); } } } ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); }