//:://///////////////////////////////////////////// //:: FileName at_042 //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 7/30/2002 1:29:41 PM //::////////////////////////////////////////////// #include "nw_i0_tool" void main() { // Gives an item to everyone in oMember's party // // oMember PC in target party // sItemResRef blueprint of item to give // nStackSize How many of the items to give to each party member object oPartyMember = GetFirstFactionMember(GetPCSpeaker(), TRUE); while (GetIsObjectValid(oPartyMember) == TRUE) { SetLocalInt(oPartyMember, "Timmy", 1); RewardPartyXP(500, oPartyMember); oPartyMember = GetNextFactionMember(GetPCSpeaker(), TRUE); } }