void main() { object oPartyMember = GetPCSpeaker(); GiveXPToCreature(oPartyMember, 3500); GiveGoldToCreature(oPartyMember, 3500); CreateItemOnObject("ZQ04", oPartyMember, 1); CreateItemOnObject("RogueReward03", oPartyMember, 1); object oItemToTake1; object oItemToTake2; object oItemToTake3; object oItemToTake4; object oItemToTake5; object oItemToTake6; object oItemToTake7; object oItemToTake8; object oItemToTake9; object oItemToTake10; object oItemToTake11; object oItemToTake12; oItemToTake1 = GetItemPossessedBy(oPartyMember, "ZQ01"); oItemToTake2 = GetItemPossessedBy(oPartyMember, "ZQ02"); oItemToTake3 = GetItemPossessedBy(oPartyMember, "ZQ03"); oItemToTake7 = GetItemPossessedBy(oPartyMember, "zq_item_01"); oItemToTake8 = GetItemPossessedBy(oPartyMember, "zq_item_02"); oItemToTake9 = GetItemPossessedBy(oPartyMember, "zq_item_03"); DestroyObject(oItemToTake1); DestroyObject(oItemToTake2); DestroyObject(oItemToTake3); DestroyObject(oItemToTake4); DestroyObject(oItemToTake5); DestroyObject(oItemToTake6); DestroyObject(oItemToTake7); DestroyObject(oItemToTake8); DestroyObject(oItemToTake9); DestroyObject(oItemToTake10); DestroyObject(oItemToTake11); DestroyObject(oItemToTake12); }