//Simple BaseAttackBonus Script //::////////////////////////////////////////////// //:: Created By:Lilacor //:: Created On:9/29/2004 //::////////////////////////////////////////////// void main() { object oCreature = OBJECT_SELF; object oTarget = OBJECT_SELF; int nBaseAttackBonus = 6; SetBaseAttackBonus(nBaseAttackBonus, oCreature); effect eDur = EffectVisualEffect(VFX_IMP_DEATH_WARD); effect eDer = EffectVisualEffect(VFX_IMP_EVIL_HELP); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eDur, oTarget); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eDer, oTarget); }