void main() { location lLocation = GetLocation(GetWaypointByTag("RundalSpawn")); CreateObject(OBJECT_TYPE_CREATURE, "rundalhur001", lLocation); CreateObject(OBJECT_TYPE_CREATURE, "redhandsolider", lLocation); CreateObject(OBJECT_TYPE_CREATURE, "redhandsolider", lLocation); CreateObject(OBJECT_TYPE_CREATURE, "redhandsolider", lLocation); CreateObject(OBJECT_TYPE_CREATURE, "redhandsolider", lLocation); CreateObject(OBJECT_TYPE_CREATURE, "redhandwizard001", lLocation); DestroyObject(OBJECT_SELF); }