void main() { if (GetIsObjectValid(GetNearestObjectByTag("KuljherHero1")) == FALSE) { object oPC = GetLastUsedBy(); CreateObject(OBJECT_TYPE_CREATURE, "PaerunPrisoner", GetLocation(oPC), FALSE, "Prisoner1"); CreateObject(OBJECT_TYPE_CREATURE, "PaerunPrisoner", GetLocation(oPC), FALSE, "Prisoner2"); CreateObject(OBJECT_TYPE_CREATURE, "PaerunPrisoner", GetLocation(oPC), FALSE, "Prisoner3"); CreateObject(OBJECT_TYPE_CREATURE, "PaerunPrisoner", GetLocation(oPC), FALSE, "Prisoner4"); CreateObject(OBJECT_TYPE_CREATURE, "PaerunPrisoner", GetLocation(oPC), FALSE, "Prisoner5"); CreateObject(OBJECT_TYPE_CREATURE, "PaerunPrisoner", GetLocation(oPC), FALSE, "Prisoner6"); CreateObject(OBJECT_TYPE_CREATURE, "PaerunPrisoner", GetLocation(oPC), FALSE, "Prisoner7"); CreateObject(OBJECT_TYPE_CREATURE, "KuljherHero1", GetLocation(oPC), FALSE); AssignCommand(oPC, ActionSpeakString("Arm yourselves! Die on your feet men! Paerun Forever!", TALKVOLUME_TALK)); AssignCommand(GetObjectByTag("Prisoner1"), ActionSpeakString("Paerun Forever!", TALKVOLUME_TALK)); AssignCommand(GetObjectByTag("Prisoner2"), ActionSpeakString("Paerun Forever!", TALKVOLUME_TALK)); AssignCommand(GetObjectByTag("Prisoner3"), ActionSpeakString("Paerun Forever!", TALKVOLUME_TALK)); AssignCommand(GetObjectByTag("Prisoner4"), ActionSpeakString("Paerun Forever!", TALKVOLUME_TALK)); AssignCommand(GetObjectByTag("Prisoner5"), ActionSpeakString("Paerun Forever!", TALKVOLUME_TALK)); AssignCommand(GetObjectByTag("Prisoner6"), ActionSpeakString("Paerun Forever!", TALKVOLUME_TALK)); } }