#include "pcinclude" void main() { object oPC = GetPCSpeaker(); // Remove items from the player's inventory int nPelts = DestroyItemsInInventory(oPC, "Hachvine", 9999); int nPelts2 = DestroyItemsInInventory(oPC, "Firesprout", 9999); int nPelts3 = DestroyItemsInInventory(oPC, "CryptIvy", 9999); int nPelts4 = DestroyItemsInInventory(oPC, "BriarWeed", 9999); int nPelts5 = DestroyItemsInInventory(oPC, "WaterLily", 9999); int nPelts6 = DestroyItemsInInventory(oPC, "Kiendplant", 9999); int nPelts7 = DestroyItemsInInventory(oPC, "WitchBane", 9999); int nPelts8 = DestroyItemsInInventory(oPC, "LurpezSpice", 9999); int nPelts9 = DestroyItemsInInventory(oPC, "PoisonChurtu", 9999); }