//::////////////////////////////////////////////// void main() { ExecuteScript("uberloot", OBJECT_SELF); ExecuteScript("xp_system", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 15) { CreateItemOnObject("TowerAxe", OBJECT_SELF, 1); } else if(nDiceRoll <= 30) { CreateItemOnObject("SharpZombieBone", OBJECT_SELF, 1); } else if(nDiceRoll <= 45) { CreateItemOnObject("1Ring", OBJECT_SELF, 1); } }