//::////////////////////////////////////////////// void main() { ExecuteScript("uberloot", OBJECT_SELF); ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 3) { CreateItemOnObject("TowerAxe", OBJECT_SELF, 1); } else if(nDiceRoll <= 6) { CreateItemOnObject("SharpZombieBone", OBJECT_SELF, 1); } else if(nDiceRoll <= 9) { CreateItemOnObject("1Ring", OBJECT_SELF, 1); } else if(nDiceRoll <= 10) { CreateItemOnObject("tgboots", OBJECT_SELF, 1); } }