//::////////////////////////////////////////////// //::// Rensyk LEWT //::///////////////////////////////////////////// void main() { ExecuteScript ("uberloot", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 10) { CreateItemOnObject("Rensyk1", OBJECT_SELF, 1); } else if(nDiceRoll <= 20) { CreateItemOnObject("Rensyk2", OBJECT_SELF, 1); } else if(nDiceRoll <= 30) { CreateItemOnObject("Rensyk3", OBJECT_SELF, 1); } int nBookRoll = d100(1); if(nBookRoll <= 40) { CreateObject(OBJECT_TYPE_CREATURE, "possessedgrimoir", GetLocation(OBJECT_SELF), TRUE);} ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); }