//::////////////////////////////////////////////// //::// Ravenka Boar Lewt //::////////////////////////////////////////////// void main() { int nDiceRoll = d100( 1 ); int nDiceRoll3 = d4( 1 ); if( nDiceRoll <=90 ){ switch ( nDiceRoll3 ){ case 1: CreateItemOnObject("Animalmeat", OBJECT_SELF, 1); break; case 2: CreateItemOnObject("BoarSkin", OBJECT_SELF, 1); break; case 3: CreateItemOnObject("AnimalBone", OBJECT_SELF, 1); break; case 4: CreateItemOnObject("AnimalTendon", OBJECT_SELF, 1); break; } } ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); }