//::////////////////////////////////////////////// //::// Aruina LEWT //::///////////////////////////////////////////// void main() { location lObject1 = GetLocation(GetObjectByTag("RedHandTable")); location lObject2 = GetLocation(GetObjectByTag("RedHandChest")); object oObject1 = GetObjectByTag("RedHandTable"); object oObject2 = GetObjectByTag("RedHandChest"); ExecuteScript("suicidethentil", oObject1); ExecuteScript("suicidethentil", oObject2); DestroyObject (GetObjectByTag("RedHandTable")); DestroyObject (GetObjectByTag("RedHandTable")); DestroyObject (GetObjectByTag("RedHandChest")); DestroyObject (GetObjectByTag("RedHandChest")); DestroyObject (GetObjectByTag("RedHandChest")); CreateObject(OBJECT_TYPE_CREATURE, "dv_at_animtable", lObject1, FALSE); CreateObject(OBJECT_TYPE_CREATURE, "dv_at_animchest", lObject1, FALSE); CreateObject(OBJECT_TYPE_CREATURE, "dv_at_anim_flying_che", lObject1, FALSE); CreateObject(OBJECT_TYPE_CREATURE, "dv_at_animchest", lObject1, FALSE); CreateObject(OBJECT_TYPE_CREATURE, "dv_at_anim_flying_che", lObject2, FALSE); CreateObject(OBJECT_TYPE_CREATURE, "dv_at_animtable", lObject2, FALSE); CreateObject(OBJECT_TYPE_CREATURE, "dv_at_animtable", lObject2, FALSE); ExecuteScript("uberloot", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 10) { CreateItemOnObject("Aruina1", OBJECT_SELF, 1); } else if(nDiceRoll <= 20) { CreateItemOnObject("Aruina2", OBJECT_SELF, 1); } else if(nDiceRoll <= 30) { CreateItemOnObject("Aruina3", OBJECT_SELF, 1); } ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); }