//::////////////////////////////////////////////// void main() { ExecuteScript ("uberloot", OBJECT_SELF); int nDiceRoll = d100( 2 ); int nDiceRoll3 = d4( 1 ); if( nDiceRoll <=40 ){ switch ( nDiceRoll3 ){ case 1: CreateItemOnObject("Aciagag1", OBJECT_SELF, 1); break; case 2: CreateItemOnObject("Aciagag2", OBJECT_SELF, 1); break; case 3: CreateItemOnObject("Aciagag3", OBJECT_SELF, 1); break; case 4: CreateItemOnObject("Aciagag4", OBJECT_SELF, 1); break; } } else{CreateItemOnObject("DragonsBlood", OBJECT_SELF, 1);} }