#include "prc_inc_racial" void main() { object oObject = OBJECT_SELF; if ((MyPRCGetRacialType(oObject) == RACIAL_TYPE_DWARF) || (MyPRCGetRacialType(oObject) == RACIAL_TYPE_ELF) || (MyPRCGetRacialType(oObject) == RACIAL_TYPE_GIANT) || (MyPRCGetRacialType(oObject) == RACIAL_TYPE_GNOME) || (MyPRCGetRacialType(oObject) == RACIAL_TYPE_HALFELF) || (MyPRCGetRacialType(oObject) == RACIAL_TYPE_HALFLING) || (MyPRCGetRacialType(oObject) == RACIAL_TYPE_HALFORC) || (MyPRCGetRacialType(oObject) == RACIAL_TYPE_HUMAN) || (MyPRCGetRacialType(oObject) == RACIAL_TYPE_HUMANOID_GOBLINOID) || (MyPRCGetRacialType(oObject) == RACIAL_TYPE_HUMANOID_MONSTROUS) || (MyPRCGetRacialType(oObject) == RACIAL_TYPE_HUMANOID_ORC) || (MyPRCGetRacialType(oObject) == RACIAL_TYPE_HUMANOID_REPTILIAN)) { int nCheck = d100(1); if(nCheck <= 40) { } else if(nCheck <= 45) { CreateItemOnObject("Chocolate1", OBJECT_SELF, 1); } else if(nCheck <= 50) { CreateItemOnObject("lootration", OBJECT_SELF, 1); } else if(nCheck <= 56) { CreateItemOnObject("lootration001", OBJECT_SELF, 1); } else if(nCheck <= 58) { CreateItemOnObject("lootration002", OBJECT_SELF, 1); } else if(nCheck <= 60) { CreateItemOnObject("lootration003", OBJECT_SELF, 1); } else if(nCheck <= 62) { CreateItemOnObject("lootration004", OBJECT_SELF, 1); } else if(nCheck <= 64) { CreateItemOnObject("lootration005", OBJECT_SELF, 1); } else if(nCheck <= 66) { CreateItemOnObject("lootration006", OBJECT_SELF, 1); } else if(nCheck <= 68) { CreateItemOnObject("lootration007", OBJECT_SELF, 1); } else if(nCheck <= 70) { CreateItemOnObject("lootration008", OBJECT_SELF, 1); } else if(nCheck <= 72) { CreateItemOnObject("lootration009", OBJECT_SELF, 1); } else if(nCheck <= 74) { CreateItemOnObject("lootration010", OBJECT_SELF, 1); } else if(nCheck <= 76) { CreateItemOnObject("lootration011", OBJECT_SELF, 1); } else if(nCheck <= 78) { CreateItemOnObject("lootration012", OBJECT_SELF, 1); } else if(nCheck <= 80) { CreateItemOnObject("lootration013", OBJECT_SELF, 1); } else if(nCheck <= 82) { CreateItemOnObject("lootration014", OBJECT_SELF, 1); } else if(nCheck <= 84) { CreateItemOnObject("lootration015", OBJECT_SELF, 1); } else if(nCheck <= 86) { CreateItemOnObject("lootration016", OBJECT_SELF, 1); } else if(nCheck <= 88) { CreateItemOnObject("lootration017", OBJECT_SELF, 1); } else if(nCheck <= 90) { CreateItemOnObject("lootration018", OBJECT_SELF, 1); } else if(nCheck <= 92) { CreateItemOnObject("lootration019", OBJECT_SELF, 1); } else if(nCheck <= 94) { CreateItemOnObject("lootration020", OBJECT_SELF, 1); } else if(nCheck <= 96) { CreateItemOnObject("lootration021", OBJECT_SELF, 1); } else if(nCheck <= 98) { CreateItemOnObject("lootration022", OBJECT_SELF, 1); } else { CreateItemOnObject("lootration023", OBJECT_SELF, 1); } } }