void main() { int nCheck = d100(1); if(nCheck <= 4) { CreateItemOnObject("Potion1", OBJECT_SELF, 1); } else if(nCheck <= 8) { CreateItemOnObject("Potion2", OBJECT_SELF, 1); } else if(nCheck <= 12) { CreateItemOnObject("Potion3", OBJECT_SELF, 1); } else if(nCheck <= 16) { CreateItemOnObject("Potion4", OBJECT_SELF, 1); } else if(nCheck <= 20) { CreateItemOnObject("Potion5", OBJECT_SELF, 1); } else if(nCheck <= 24) { CreateItemOnObject("Potion6", OBJECT_SELF, 1); } else if(nCheck <= 28) { CreateItemOnObject("Potion7", OBJECT_SELF, 1); } else if(nCheck <= 32) { CreateItemOnObject("Potion8", OBJECT_SELF, 1); } else if(nCheck <= 36) { CreateItemOnObject("Potion9", OBJECT_SELF, 1); } else if(nCheck <= 40) { CreateItemOnObject("Potion10", OBJECT_SELF, 1); } else if(nCheck <= 44) { CreateItemOnObject("Potion11", OBJECT_SELF, 1); } else if(nCheck <= 48) { CreateItemOnObject("Potion12", OBJECT_SELF, 1); } else if(nCheck <= 52) { CreateItemOnObject("Potion13", OBJECT_SELF, 1); } else if(nCheck <= 56) { CreateItemOnObject("Potion14", OBJECT_SELF, 1); } else if(nCheck <= 60) { CreateItemOnObject("Potion15", OBJECT_SELF, 1); } else if(nCheck <= 64) { CreateItemOnObject("Potion16", OBJECT_SELF, 1); } else if(nCheck <= 68) { CreateItemOnObject("Potion17", OBJECT_SELF, 1); } else if(nCheck <= 72) { CreateItemOnObject("Potion18", OBJECT_SELF, 1); } else if(nCheck <= 76) { CreateItemOnObject("Potion19", OBJECT_SELF, 1); } else if(nCheck <= 80) { CreateItemOnObject("Potion20", OBJECT_SELF, 1); } else if(nCheck <= 84) { CreateItemOnObject("Potion21", OBJECT_SELF, 1); } else if(nCheck <= 88) { CreateItemOnObject("Potion22", OBJECT_SELF, 1); } else if(nCheck <= 92) { CreateItemOnObject("Potion23", OBJECT_SELF, 1); } }