//::////////////////////////////////////////////// //:: Created By: Craig Suter //:: Created On: 9-10-02 //::////////////////////////////////////////////// void main() { object oPartyMember = GetFirstFactionMember(GetPCSpeaker(), TRUE); while (GetIsObjectValid(oPartyMember) == TRUE) { GiveXPToCreature(oPartyMember, 500); CreateItemOnObject("nl3heijannava", oPartyMember, 1); object oItemToTake1; object oItemToTake2; object oItemToTake3; object oItemToTake4; oItemToTake1 = GetItemPossessedBy(oPartyMember, "Ettinhead"); oItemToTake2 = GetItemPossessedBy(oPartyMember, "NL2HeijanNavalInsignia"); oItemToTake3 = GetItemPossessedBy(oPartyMember, "CaptainsHead"); oItemToTake4 = GetItemPossessedBy(oPartyMember, "NL1HeijanNavalInsignia"); DestroyObject(oItemToTake1); DestroyObject(oItemToTake2); DestroyObject(oItemToTake3); DestroyObject(oItemToTake4); oPartyMember = GetNextFactionMember(GetPCSpeaker(), TRUE); } }