//:://///////////////////////////////////////////// //:: Name //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: Craig Suter //:: Created On: 9-10-02 //::////////////////////////////////////////////// void main() { object oPartyMember = GetFirstFactionMember(GetPCSpeaker(), TRUE); while (GetIsObjectValid(oPartyMember) == TRUE) { GiveXPToCreature(oPartyMember, 4000); CreateItemOnObject("IL7", oPartyMember, 1); object oItemToTake1; object oItemToTake2; object oItemToTake3; object oItemToTake4; object oItemToTake5; object oItemToTake6; object oItemToTake7; object oItemToTake8; object oItemToTake9; object oItemToTake10; object oItemToTake11; object oItemToTake12; oItemToTake1 = GetItemPossessedBy(oPartyMember, "IL1"); oItemToTake2 = GetItemPossessedBy(oPartyMember, "IL2"); oItemToTake3 = GetItemPossessedBy(oPartyMember, "IL3"); oItemToTake4 = GetItemPossessedBy(oPartyMember, "IL4"); oItemToTake5 = GetItemPossessedBy(oPartyMember, "IL5"); oItemToTake6 = GetItemPossessedBy(oPartyMember, "IL6"); oItemToTake7 = GetItemPossessedBy(oPartyMember, "il_item1"); oItemToTake8 = GetItemPossessedBy(oPartyMember, "il_item2"); oItemToTake9 = GetItemPossessedBy(oPartyMember, "il_item3"); oItemToTake10 = GetItemPossessedBy(oPartyMember, "il_item4"); oItemToTake11 = GetItemPossessedBy(oPartyMember, "il_item5"); oItemToTake12 = GetItemPossessedBy(oPartyMember, "il_item6"); DestroyObject(oItemToTake1); DestroyObject(oItemToTake2); DestroyObject(oItemToTake3); DestroyObject(oItemToTake4); DestroyObject(oItemToTake5); DestroyObject(oItemToTake6); DestroyObject(oItemToTake7); DestroyObject(oItemToTake8); DestroyObject(oItemToTake9); DestroyObject(oItemToTake10); DestroyObject(oItemToTake11); DestroyObject(oItemToTake12); object oFaction; oFaction = GetItemPossessedBy(oPartyMember, "RindraliFriend"); DestroyObject(oFaction); CreateItemOnObject("RindraliFriend", oPartyMember, 1); oPartyMember = GetNextFactionMember(GetPCSpeaker(), TRUE); } }