//:://///////////////////////////////////////////// //:: Name //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: Craig Suter //:: Created On: 9-10-02 //::////////////////////////////////////////////// void main() { object oPartyMember = GetFirstFactionMember(GetPCSpeaker(), TRUE); while (GetIsObjectValid(oPartyMember) == TRUE) { GiveXPToCreature(oPartyMember, 1000); CreateItemOnObject("sl3warriorof", oPartyMember, 1); object oItemToTake1; object oItemToTake2; oItemToTake1 = GetItemPossessedBy(oPartyMember, "ElluviansComponent"); oItemToTake2 = GetItemPossessedBy(oPartyMember, "SL2FriendofSallen"); DestroyObject(oItemToTake1); DestroyObject(oItemToTake2); object oItemToTake7; oItemToTake7 = GetItemPossessedBy(oPartyMember, "markofsallen"); DestroyObject(oItemToTake7); oPartyMember = GetNextFactionMember(GetPCSpeaker(), TRUE); } }