void main() { CreateObject(OBJECT_TYPE_CREATURE, "RedHandSolider", GetLocation(GetNearestObjectByTag("salatt_01"))); CreateObject(OBJECT_TYPE_CREATURE, "RedHandSolider", GetLocation(GetNearestObjectByTag("salatt_02"))); CreateObject(OBJECT_TYPE_CREATURE, "RedHandSolider", GetLocation(GetNearestObjectByTag("salatt_03"))); CreateObject(OBJECT_TYPE_CREATURE, "RedHandSolider", GetLocation(GetNearestObjectByTag("salatt_04"))); CreateObject(OBJECT_TYPE_CREATURE, "RedHandSolider", GetLocation(GetNearestObjectByTag("salatt_05"))); CreateObject(OBJECT_TYPE_CREATURE, "RedHandSolider", GetLocation(GetNearestObjectByTag("salatt_06"))); CreateObject(OBJECT_TYPE_CREATURE, "RedHandSolider", GetLocation(GetNearestObjectByTag("salatt_07"))); CreateObject(OBJECT_TYPE_CREATURE, "Jhanamur", GetLocation(GetNearestObjectByTag("salatt_08"))); CreateObject(OBJECT_TYPE_CREATURE, "RedHandSolider", GetLocation(GetNearestObjectByTag("salatt_09"))); CreateObject(OBJECT_TYPE_CREATURE, "RedHandSolider", GetLocation(GetNearestObjectByTag("salatt_10"))); }