//:://///////////////////////////////////////////// //:: FileName di_ta_02 //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 4/4/2004 11:19:02 AM //::////////////////////////////////////////////// #include "nw_i0_tool" int StartingConditional() { int count; // Make sure the PC speaker has these items in their inventory if(HasItem(GetPCSpeaker(), "di_treasure_map1")) count++; if(HasItem(GetPCSpeaker(), "di_treasure_map2")) count++; if(HasItem(GetPCSpeaker(), "di_treasure_map3")) count++; if(HasItem(GetPCSpeaker(), "di_treasure_map4")) count++; if(HasItem(GetPCSpeaker(), "di_treasure_map5")) count++; if(count > 0 && count < 5) { return TRUE; } else { return FALSE; } }