#include "pcinclude" #include "nw_i0_henchman" void main() { object oEnter = GetEnteringObject(); if(GetTag(oEnter) == "AryunOx") { AssignCommand (oEnter, PlaySound ("as_cv_ta-da1")); object oHench = oEnter; object oPC = GetMaster(oHench); // Remove items from the player's inventory int nPelts1 = DestroyItemsInInventory(oHench, "AryunSupplies", 9999); // Give the speaker some gold GiveGoldToCreature(oPC, 1600 * nPelts1 + 50); // Give the speaker some XP GiveXPToCreature(oPC, 200 * nPelts1 + 100); ExecuteScript("kill_ox", oHench); if (nPelts1 >= 20) { ExecuteScript("aryungems", oPC); ExecuteScript("aryungems", oPC); ExecuteScript("aryungems", oPC); ExecuteScript("aryungems", oPC); CreateItemOnObject("hornofpaerun", oPC); } else if (nPelts1 >= 16) { ExecuteScript("aryungems", oPC); ExecuteScript("aryungems", oPC); ExecuteScript("aryungems", oPC); CreateItemOnObject("hornofpaerun", oPC); } else if (nPelts1 >= 10) { ExecuteScript("aryungems", oPC); ExecuteScript("aryungems", oPC); } else if (nPelts1 >= 05) { ExecuteScript("aryungems", oPC); } } }