2025/07/20 Update
Updated PEPS AI. Full compile.
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@@ -17,7 +17,7 @@
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void main()
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{
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object oCreature = OBJECT_SELF;
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ExecuteScript("prc_npc_combat", OBJECT_SELF);
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ExecuteScript("prc_npc_combat", oCreature);
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if(AI_DEBUG) ai_Debug("nw_c2_default3", "20", GetName(oCreature) + " ends combat round." +
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" Current action: " + IntToString(GetCurrentAction(oCreature)));
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if(GetSpawnInCondition(NW_FLAG_END_COMBAT_ROUND_EVENT))
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