2025/09/18 Update
Added area transition & creature bug fixes from @Behindflayer. Full compile.
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@@ -257,4 +257,6 @@ void main()
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//SetListenPattern(OBJECT_SELF, "**", 20600); //listen to all text
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//SetLocalInt(OBJECT_SELF, "hls_Listening", 1); //listen to all text
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//DMFI CODE ADDITIONS END HERE
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ExecuteScript("prc_npc_spawn", OBJECT_SELF);
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}
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