Amon_PRC8/_module/nss/tr_shield_lp1.nss

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2025-04-03 19:00:46 -04:00
#include "tr_items_inc"
#include "nw_i0_tool"
#include "craft_inc"
void main()
{
int nSkillTest, nItemsBits = 0;
int nSmithingSkillNumber;
object oPC = GetLastUsedBy();
if(HasItem(oPC, "CopperNails"))
nItemsBits++;
if(HasItem(oPC, "Leatherstraps"))
nItemsBits++;
if(HasItem(oPC, "Copper"))
nItemsBits++;
//////////////////////////////////////////////////////////
if(nItemsBits == 3){
DestroyObject(GetItemPossessedBy(oPC, "Leatherstraps"));
DestroyObject(GetItemPossessedBy(oPC, "CopperNails"));
DestroyObject(GetItemPossessedBy(oPC, "Copper"));
nSmithingSkillNumber = GetCampaignInt(GZ_AMON_CRAFT, "GZ_DB_SMITHING!", oPC);
AssignCommand(oPC, ActionPlayAnimation(ANIMATION_LOOPING_GET_MID, 3.0, 3.0));
//debug msg
//FloatingTextStringOnCreature(IntToString(nSkillTest = (nWoodSkillNumber+nRoll100x2)), oPC);
if(nSkillTest = (nSmithingSkillNumber+nRoll100) >= AMA_LSP1){
FloatingTextStringOnCreature("*You create a usable large shield*", oPC);
//AmonCraftSmithing(oPC, nSmithingSkillNumber = (nSmithingSkillNumber+nRoll6));
CreateItemOnObject("NW_ASHMLW002", oPC);
}
else{
AmonCraftSmithing(oPC, nSmithingSkillNumber=nSmithingSkillNumber+nRoll2);
}
}
else
FloatingTextStringOnCreature("*You do not have copper, leatherstraps or copper nails*", oPC);
//debug msg
//FloatingTextStringOnCreature("Your Baking skill is " + IntToString(nWoodSkillNumber),oPC);
}