Amon_PRC8/_module/nss/inc_salvo.nss

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2025-04-03 19:00:46 -04:00
void main()
{
location lTarget = GetLocation(OBJECT_SELF);
effect eShk = EffectVisualEffect(VFX_FNF_SCREEN_SHAKE);
ActionDoCommand(PlaySound("zep_explosion"));
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShk, lTarget);
DelayCommand(0.3, ActionDoCommand(PlaySound("zep_explosion")));
DelayCommand(0.3, ActionDoCommand(PlaySound("as_cv_boomdist1")));
DelayCommand(0.8, ActionDoCommand(PlaySound("zep_explosion")));
DelayCommand(0.8, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShk, lTarget));
DelayCommand(8.3, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShk, lTarget));
DelayCommand(8.3, ActionDoCommand(PlaySound("as_cv_boomdist2")));
DelayCommand(8.3, ActionDoCommand(PlaySound("as_cv_boomdist1")));
DelayCommand(8.8, ActionDoCommand(PlaySound("zep_explosion")));
DelayCommand(8.8, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShk, lTarget));
DelayCommand(18.3, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShk, lTarget));
DelayCommand(18.3, ActionDoCommand(PlaySound("as_cv_boomdist2")));
DelayCommand(18.3, ActionDoCommand(PlaySound("as_cv_boomdist1")));
DelayCommand(18.8, ActionDoCommand(PlaySound("zep_explosion")));
DelayCommand(18.8, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShk, lTarget));
DelayCommand(34.3, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShk, lTarget));
DelayCommand(34.3, ActionDoCommand(PlaySound("as_cv_boomdist2")));
DelayCommand(34.3, ActionDoCommand(PlaySound("as_cv_boomdist1")));
DelayCommand(34.8, ActionDoCommand(PlaySound("zep_explosion")));
DelayCommand(34.8, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShk, lTarget));
DelayCommand(55.3, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShk, lTarget));
DelayCommand(55.3, ActionDoCommand(PlaySound("as_cv_boomdist2")));
DelayCommand(55.3, ActionDoCommand(PlaySound("as_cv_boomdist1")));
DelayCommand(55.8, ActionDoCommand(PlaySound("zep_explosion")));
DelayCommand(55.8, ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShk, lTarget));
}