Amon_PRC8/_module/nss/erol_hostile.nss

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2025-04-03 19:00:46 -04:00
#include "nw_i0_generic"
// In the "Actions Taken" script of Kiffen's final conversation node.
// This will make Erol turn hostile and attack.
void main()
{
object oErol = GetObjectByTag("Erol");
AssignCommand(oErol, ChangeToStandardFaction(oErol, STANDARD_FACTION_HOSTILE));
ActionAttack (oErol);
DetermineCombatRound();
}