13 lines
356 B
Plaintext
13 lines
356 B
Plaintext
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// SET DREAMER LISTENING
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// Has the NPC character listen to what the player says and record it
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////////////////////////////////////////////////////////////////
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void main()
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{
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object oPlayer = GetPCSpeaker();
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object oNPC = GetNearestObjectByTag("em_crysbinder", oPlayer);
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SetListenPattern(oNPC, "**", 101);
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SetListening(oNPC, TRUE);
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}
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