19 lines
780 B
Plaintext
19 lines
780 B
Plaintext
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void main()
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{
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location lLocation= GetLocation(OBJECT_SELF);
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effect eShk = EffectVisualEffect(VFX_COM_BLOOD_SPARK_LARGE);
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object oPartyMember = GetFirstObjectInShape(SHAPE_SPHERE, 80.0f, lLocation, FALSE, OBJECT_TYPE_CREATURE);
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while (GetIsObjectValid(oPartyMember) == TRUE)
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{
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AssignCommand(oPartyMember, ActionPlayAnimation(ANIMATION_LOOPING_SPASM, 1.0, 2.0));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(100, DAMAGE_TYPE_BLUDGEONING), oPartyMember, 0.0f);
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DelayCommand(1.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, eShk, oPartyMember));
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DelayCommand(2.0, AssignCommand(oPartyMember, PlayVoiceChat(VOICE_CHAT_PAIN3)));
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oPartyMember = GetNextObjectInShape(SHAPE_CUBE, 80.0f, lLocation, TRUE, OBJECT_TYPE_CREATURE);
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}
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}
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