30 lines
764 B
Plaintext
30 lines
764 B
Plaintext
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//::///////////////////////////////////////////////
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//:: x2_s1_beholdatt
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//:: Beholder Attack Spell Logic
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//:: Copyright (c) 2003 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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This spellscript is the core of the beholder's
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attack logic.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Georg Zoeller
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//:: Created On: 2003-08-28
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//:://////////////////////////////////////////////
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// Modified by Tony K for NWN2 2008-05-18 - only left
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// for backward compatability
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// Modified by Tony K for NWN1 2008-07-22
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#include "x2_inc_behai"
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void main()
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{
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// Jug_Debug(GetName(OBJECT_SELF) + " running special beholder ray AI");
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object oTarget = GetSpellTargetObject();
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RunBeholderEyeAttacks(oTarget, TRUE);
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}
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