476 lines
16 KiB
Plaintext
476 lines
16 KiB
Plaintext
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//::///////////////////////////////////////////////
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//:: Summon Creature Series
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//:: NW_S0_Summon
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Carries out the summoning of the appropriate
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creature for the Summon Monster Series of spells
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1 to 9
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 8, 2002
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//:://////////////////////////////////////////////
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effect SetSummonEffect(int nSpellID);
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void main()
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{
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//Declare major variables
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int nSpellID = GetSpellId();
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int nDuration = GetCasterLevel(OBJECT_SELF);
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nDuration = 24;
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/*if(nDuration == 1)
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{
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nDuration = 2;
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}*/
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effect eSummon = SetSummonEffect(nSpellID);
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//Make metamagic check for extend
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int nMetaMagic = GetMetaMagicFeat();
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if (nMetaMagic == METAMAGIC_EXTEND)
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{
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nDuration = nDuration *2; //Duration is +100%
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}
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//Apply the VFX impact and summon effect
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon, GetSpellTargetLocation(), HoursToSeconds(nDuration));
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}
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effect SetSummonEffect(int nSpellID)
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{
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int nFNF_Effect;
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int nRoll = d3();
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string sSummon;
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if(GetHasFeat(FEAT_ANIMAL_DOMAIN_POWER)) //WITH THE ANIMAL DOMAIN
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{
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if(nSpellID == SPELL_SUMMON_CREATURE_I)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "NW_S_BOARDIRE";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_II)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "NW_S_WOLFDIRE";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_III)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "NW_S_SPIDDIRE";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_IV)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "NW_S_beardire";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_V)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "NW_S_diretiger";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VI)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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switch (nRoll)
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{
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case 1:
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sSummon = "NW_S_AIRHUGE";
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break;
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case 2:
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sSummon = "NW_S_WATERHUGE";
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break;
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case 3:
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sSummon = "NW_S_FIREHUGE";
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break;
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}
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VII)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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switch (nRoll)
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{
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case 1:
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sSummon = "NW_S_AIRGREAT";
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break;
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case 2:
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sSummon = "NW_S_WATERGREAT";
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break;
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case 3:
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sSummon = "NW_S_FIREGREAT";
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break;
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}
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VIII)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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switch (nRoll)
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{
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case 1:
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sSummon = "NW_S_AIRELDER";
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break;
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case 2:
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sSummon = "NW_S_WATERELDER";
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break;
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case 3:
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sSummon = "NW_S_FIREELDER";
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break;
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}
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_IX)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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switch (nRoll)
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{
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case 1:
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sSummon = "NW_S_AIRELDER";
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break;
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case 2:
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sSummon = "NW_S_WATERELDER";
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break;
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case 3:
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sSummon = "NW_S_FIREELDER";
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break;
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}
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}
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}
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else //WITOUT THE ANIMAL DOMAIN
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{
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if(nSpellID == SPELL_SUMMON_CREATURE_I)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "NW_S_badgerdire";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_II)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "NW_S_BOARDIRE";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_III)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "NW_S_WOLFDIRE";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_IV)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "NW_S_SPIDDIRE";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_V)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "NW_S_beardire";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VI)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "NW_S_diretiger";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VII)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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switch (nRoll)
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{
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case 1:
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sSummon = "NW_S_AIRHUGE";
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break;
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case 2:
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sSummon = "NW_S_WATERHUGE";
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break;
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case 3:
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sSummon = "NW_S_FIREHUGE";
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break;
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}
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VIII)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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switch (nRoll)
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{
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case 1:
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sSummon = "NW_S_AIRGREAT";
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break;
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case 2:
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sSummon = "NW_S_WATERGREAT";
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break;
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case 3:
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sSummon = "NW_S_FIREGREAT";
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break;
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}
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_IX)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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switch (nRoll)
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{
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case 1:
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sSummon = "NW_S_AIRELDER";
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break;
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case 2:
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sSummon = "NW_S_WATERELDER";
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break;
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case 3:
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sSummon = "NW_S_FIREELDER";
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break;
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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//Tris's bit made by madly mashing hand over keyboard in Jext
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/////////////////////////////////////////////////////////////////////////////////////////////
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object oSumGlove = GetItemInSlot(INVENTORY_SLOT_ARMS);
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string sSumGlove = GetTag(oSumGlove);
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if (sSumGlove == "GlovesofSummon")
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{
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if(GetHasFeat(FEAT_ANIMAL_DOMAIN_POWER)) //WITH THE ANIMAL DOMAIN
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{
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if(nSpellID == SPELL_SUMMON_CREATURE_I)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "SummonedSnareDog";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_II)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "SummonedMistCat";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_III)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "SummonedSteelSlave";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_IV)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "SummonedEdgeDog";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_V)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "SummonedMithralSpider";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VI)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "SummonedBaggrok";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VII)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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switch (nRoll)
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{
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case 1:
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sSummon = "SummonedGreenDemon";
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break;
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case 2:
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sSummon = "SummonedRedDemon";
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break;
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case 3:
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sSummon = "SummonedWhiteDemon";
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break;
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}
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VIII)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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switch (nRoll)
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{
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case 1:
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sSummon = "SummonedFogDemon";
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break;
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case 2:
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sSummon = "SummonedLavaDemon";
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break;
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case 3:
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sSummon = "SummonedNightDemon";
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break;
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}
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_IX)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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sSummon = "SummonedRakshasa";
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}
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}
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else //WITOUT THE ANIMAL DOMAIN
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{
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if(nSpellID == SPELL_SUMMON_CREATURE_I)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "SummonedHouseBadger";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_II)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "SummonedSnareDog";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_III)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "SummonedMistCat";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_IV)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "SummonedSteelSlave";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_V)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "SummonedEdgeDog";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VI)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "SummonedMithralSpider";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VII)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_2;
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sSummon = "SummonedBaggrok";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_VIII)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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switch (nRoll){
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case 1:
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sSummon = "SummonedGreenDemon";
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break;
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case 2:
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sSummon = "SummonedRedDemon";
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break;
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case 3:
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sSummon = "SummonedWhiteDemon";
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break;
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}
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_IX){
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_3;
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if(GetLevelByClass(CLASS_TYPE_DRUID, OBJECT_SELF) >= 25){
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sSummon = "SummonedBlackSpider";
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}
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else{
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switch (nRoll)
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{
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case 1:
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sSummon = "SummonedFogDemon";
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break;
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case 2:
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sSummon = "SummonedLavaDemon";
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break;
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case 3:
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sSummon = "SummonedNightDemon";
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break;
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}
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}
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}
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}
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}
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object oSumGlove2 = GetItemInSlot(INVENTORY_SLOT_NECK);
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string sSumGlove2 = GetTag(oSumGlove2);
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object oPC = GetLastSpellCaster();
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if (sSumGlove2 == "ForestEye")
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{
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if (GetLevelByClass(CLASS_TYPE_RANGER, oPC) <= 5)
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{
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if(nSpellID == SPELL_SUMMON_CREATURE_I)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "ForestEye1";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_II)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "ForestEye1";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_III)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "ForestEye2";
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}
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}
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else if (GetLevelByClass(CLASS_TYPE_RANGER, oPC) <= 10)
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{
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if(nSpellID == SPELL_SUMMON_CREATURE_I)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "ForestEye1";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_II)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "ForestEye2";
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}
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else if(nSpellID == SPELL_SUMMON_CREATURE_III)
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{
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nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
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sSummon = "ForestEye2";
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}
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}
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else if (GetLevelByClass(CLASS_TYPE_RANGER, oPC) <= 15)
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{
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if(nSpellID == SPELL_SUMMON_CREATURE_I)
|
||
|
{
|
||
|
nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
|
||
|
sSummon = "ForestEye1";
|
||
|
}
|
||
|
else if(nSpellID == SPELL_SUMMON_CREATURE_II)
|
||
|
{
|
||
|
nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
|
||
|
sSummon = "ForestEye2";
|
||
|
}
|
||
|
else if(nSpellID == SPELL_SUMMON_CREATURE_III)
|
||
|
{
|
||
|
nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
|
||
|
sSummon = "ForestEye3";
|
||
|
}
|
||
|
}
|
||
|
else if (GetLevelByClass(CLASS_TYPE_RANGER, oPC) >= 20)
|
||
|
{
|
||
|
if(nSpellID == SPELL_SUMMON_CREATURE_I)
|
||
|
{
|
||
|
nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
|
||
|
sSummon = "ForestEye2";
|
||
|
}
|
||
|
else if(nSpellID == SPELL_SUMMON_CREATURE_II)
|
||
|
{
|
||
|
nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
|
||
|
sSummon = "ForestEye3";
|
||
|
}
|
||
|
else if(nSpellID == SPELL_SUMMON_CREATURE_III)
|
||
|
{
|
||
|
nFNF_Effect = VFX_FNF_SUMMON_MONSTER_1;
|
||
|
sSummon = "ForestEye4";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
//effect eVis = EffectVisualEffect(nFNF_Effect);
|
||
|
//ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, GetSpellTargetLocation());
|
||
|
effect eSummonedMonster = EffectSummonCreature(sSummon, nFNF_Effect);
|
||
|
return eSummonedMonster;
|
||
|
|
||
|
}
|