55 lines
1.5 KiB
Plaintext
55 lines
1.5 KiB
Plaintext
|
//::///////////////////////////////////////////////
|
||
|
//:: Associate: On Dialogue
|
||
|
//:: NW_CH_AC4
|
||
|
//:: Copyright (c) 2001 Bioware Corp.
|
||
|
//:://////////////////////////////////////////////
|
||
|
/*
|
||
|
Determines the course of action to be taken
|
||
|
by the generic script after dialogue or a
|
||
|
shout is initiated.
|
||
|
*/
|
||
|
//:://////////////////////////////////////////////
|
||
|
//:: Created By: Preston Watamaniuk
|
||
|
//:: Created On: Oct 24, 2001
|
||
|
//:://////////////////////////////////////////////
|
||
|
|
||
|
#include "hench_i0_hensho"
|
||
|
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
object oMaster = GetMaster();
|
||
|
int nMatch = GetListenPatternNumber();
|
||
|
object oShouter = GetLastSpeaker();
|
||
|
|
||
|
object oIntruder;
|
||
|
if (nMatch == -1)
|
||
|
{
|
||
|
if(!GetIsDisabled(OBJECT_SELF) && GetCurrentAction() != ACTION_OPENLOCK)
|
||
|
{
|
||
|
ClearAllActions();
|
||
|
// restore associate settings
|
||
|
HenchGetDefSettings();
|
||
|
// * if in XP2, use an alternative dialog file
|
||
|
string sDialog = "";
|
||
|
if (GetLocalInt(GetModule(), "X2_L_XP2") == 1)
|
||
|
{
|
||
|
sDialog = "x2_associate";
|
||
|
}
|
||
|
BeginConversation(sDialog);
|
||
|
}
|
||
|
}
|
||
|
else if(GetIsObjectValid(oShouter) && oMaster == oShouter)
|
||
|
{
|
||
|
SetCommandable(TRUE);
|
||
|
HenchChRespondToShout(oShouter, nMatch, oIntruder);
|
||
|
}
|
||
|
|
||
|
// Signal user-defined event
|
||
|
if(GetSpawnInCondition(NW_FLAG_ON_DIALOGUE_EVENT))
|
||
|
{
|
||
|
SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_DIALOGUE));
|
||
|
}
|
||
|
}
|
||
|
|