29 lines
1.1 KiB
Plaintext
29 lines
1.1 KiB
Plaintext
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void main()
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{
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object oPartyMember = GetFirstFactionMember(GetPCSpeaker(), TRUE);
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while (GetIsObjectValid(oPartyMember) == TRUE)
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{
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GiveXPToCreature(oPartyMember, 2500);
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object oItemToTake1;
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oItemToTake1 = GetItemPossessedBy(oPartyMember, "TrinDocuments");
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DestroyObject(oItemToTake1);
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oPartyMember = GetNextFactionMember(GetPCSpeaker(), TRUE);
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}
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CreateItemOnObject("HeartsQuest", GetPCSpeaker(), 1);
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SetLocalInt(GetModule(), "BlackSpawned", TRUE);
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SetLocalInt(GetModule(), "WhiteSpawned", TRUE);
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SetLocalInt(GetModule(), "RedSpawned", TRUE);
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SetLocalInt(GetModule(), "GreenSpawned", TRUE);
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SetLocalInt(GetModule(), "BlueSpawned", TRUE);
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SetLocalInt(GetModule(), "PrismSpawned", TRUE);
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SetLocalInt(GetModule(), "HeartsQuestOn", 1);
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object oKryx = GetObjectByTag("HeartsKryx");
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string sName = GetName(GetPCSpeaker());
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DelayCommand(10.0, AssignCommand(oKryx, ActionSpeakString ("Solomak sends you to your death "+ sName +".. he will use you up till you are dead.", TALKVOLUME_SHOUT)));
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}
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