44 lines
1.5 KiB
Plaintext
44 lines
1.5 KiB
Plaintext
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#include "tr_items_inc"
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#include "nw_i0_tool"
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#include "craft_inc"
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void main()
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{
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int nSkillTest, nItemsBits = 0;
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int nBakingSkillNumber;
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object oPC = GetLastUsedBy();
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if(HasItem(oPC, "BlackSeeds"))
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nItemsBits++;
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if(HasItem(oPC, "Pastry"))
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nItemsBits++;
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if(HasItem(oPC, "Sourdough"))
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nItemsBits++;
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if(HasItem(oPC, "Honey"))
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nItemsBits++;
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//////////////////////////////////////////////////////////
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if(nItemsBits == 4){
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DestroyObject(GetItemPossessedBy(oPC, "BlackSeeds"));
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DestroyObject(GetItemPossessedBy(oPC, "Pastry"));
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DestroyObject(GetItemPossessedBy(oPC, "Honey"));
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DestroyObject(GetItemPossessedBy(oPC, "Sourdough"));
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nBakingSkillNumber = GetCampaignInt(GZ_AMON_CRAFT, "GZ_DB_BAKING!", oPC);
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AssignCommand(oPC, ActionPlayAnimation(ANIMATION_LOOPING_GET_MID, 3.0, 3.0));
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//debug msg
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//FloatingTextStringOnCreature(IntToString(nSkillTest = (nWoodSkillNumber+nRoll100x2)), oPC);
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if(nSkillTest = (nBakingSkillNumber+nRoll100) >= BATTLE_RATIONS){
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FloatingTextStringOnCreature("*You create a battle ration*", oPC);
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//AmonCraftWood(oPC, nWoodSkillNumber = (nWoodSkillNumber+nRoll6));
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CreateItemOnObject("tr_BattleRations", oPC);
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}
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else{
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AmonCraftBaking(oPC, nBakingSkillNumber=nBakingSkillNumber+nRoll2);
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}}
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else
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FloatingTextStringOnCreature("*You may not have any black seeds,apples, pastry or honey*", oPC);
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}
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