42 lines
1.2 KiB
Plaintext
42 lines
1.2 KiB
Plaintext
|
void main()
|
||
|
{
|
||
|
|
||
|
object oPC = GetLastKiller();
|
||
|
|
||
|
while (GetIsObjectValid(GetMaster(oPC)))
|
||
|
{
|
||
|
oPC=GetMaster(oPC);
|
||
|
}
|
||
|
|
||
|
if (!GetIsPC(oPC)) return;
|
||
|
|
||
|
object oTarget;
|
||
|
oTarget = GetObjectByTag("Rall_Ring_2");
|
||
|
|
||
|
DestroyObject(oTarget, 0.0);
|
||
|
|
||
|
oTarget = GetObjectByTag("undeadblackmage2");
|
||
|
|
||
|
int nInt;
|
||
|
nInt = GetObjectType(oTarget);
|
||
|
|
||
|
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SCREEN_SHAKE), oTarget);
|
||
|
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_SCREEN_SHAKE), GetLocation(oTarget));
|
||
|
|
||
|
oTarget = GetObjectByTag("undeadblackmage2");
|
||
|
|
||
|
nInt = GetObjectType(oTarget);
|
||
|
|
||
|
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), oTarget);
|
||
|
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), GetLocation(oTarget));
|
||
|
|
||
|
oTarget = GetObjectByTag("undeadblackmage2");
|
||
|
|
||
|
nInt = GetObjectType(oTarget);
|
||
|
|
||
|
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_WAIL_O_BANSHEES), oTarget);
|
||
|
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_WAIL_O_BANSHEES), GetLocation(oTarget));
|
||
|
|
||
|
}
|
||
|
|