Amon_PRC8/_module/nss/frynor.nss

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2025-04-03 19:00:46 -04:00
//::///////////////////////////////////////////////
//:: FileName gl_give_item2
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Created By: Script Wizard
//:: Created On: 5/8/2004 7:08:05 PM
//:://////////////////////////////////////////////
#include "nw_i0_henchman"
void main()
{
// Give the speaker the items
object oPC = GetPCSpeaker();
GiveXPToCreature(oPC, 500);
CreateItemOnObject("bl_item1", oPC, 1);
SetLocalInt(oPC, "FrynorOnce", 1);
SetFormerMaster(GetPCSpeaker(), OBJECT_SELF);
RemoveHenchman(GetPCSpeaker());
ClearAllActions();
object oTarget = GetWaypointByTag("BagOfRats"); //or whatever the tag is for your destination waypoint
AssignCommand(OBJECT_SELF, JumpToObject(oTarget));
}