Amon_PRC8/_module/gic/middleoftheriver.gic.json

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{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": []
},
"Door List": {
"type": "list",
"value": []
},
"Encounter List": {
"type": "list",
"value": []
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Shipwrecks v1 by Brother Roth"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Shipwrecks v1 by Brother Roth"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Shipwrecks v1 by Brother Roth"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Shipwrecks v1 by Brother Roth"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Shipwrecks v1 by Brother Roth"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Shipwrecks v1 by Brother Roth"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 4 (High treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 2 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 3 (Medium treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Box / Crate - 3 (Medium treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Flame - Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Flame - Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Flame - Large"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Flame - Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Flame - Medium"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: Lief's Fog by Lief\r\nUse caution, these fog effects will slow the module down to a crawl if too many are used."
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Palm Tree"
}
}
]
},
"SoundList": {
"type": "list",
"value": [
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
"__struct_id": 6,
"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
}
]
},
"StoreList": {
"type": "list",
"value": []
},
"TriggerList": {
"type": "list",
"value": [
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
},
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
}
}