// * Joins, takes away other people's personal items, give player his personal item #include "nw_i0_henchman" void main() {//DestroyAllPersonalItems(GetPCSpeaker()); DONE IN THE GIVBE ITEM FUNCTION // * remove previous henchman //SpeakString("test"); if (GetIsObjectValid(GetHenchman(GetPCSpeaker())) == TRUE) { SetFormerMaster(GetPCSpeaker(), GetHenchman(GetPCSpeaker())); object oHench = GetHenchman(GetPCSpeaker()); RemoveHenchman(GetPCSpeaker(), GetHenchman(GetPCSpeaker())); AssignCommand(oHench, ClearAllActions()); } SetWorkingForPlayer(GetPCSpeaker()); SetBeenHired(); ExecuteScript("NW_CH_JOIN", OBJECT_SELF); GivePersonalItem(GetPCSpeaker()); SetLocalInt( OBJECT_SELF, "LAST_PAY_DAY", 0 ); SetLocalInt( OBJECT_SELF, "QUIT", 0 ); }