/* Script generated by Lilac Soul's NWN Script Generator, v. 2.3 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); if (GetItemPossessedBy(oPC, "gaiapassage")== OBJECT_INVALID) { CreateItemOnObject("gaiapassage", oPC); } }