13 lines
283 B
Plaintext
13 lines
283 B
Plaintext
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void main()
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{
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object oPC = GetLastSpeaker();;
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//allows characters to get close to each othere
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// Apply Ghost Effect/etc
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effect eGhost = EffectCutsceneGhost();
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eGhost = SupernaturalEffect( eGhost );
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ApplyEffectToObject(DURATION_TYPE_PERMANENT,eGhost,oPC);
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}
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