48 lines
1.1 KiB
Plaintext
48 lines
1.1 KiB
Plaintext
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/*
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void main()
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{
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object oPC = GetItemActivator();
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FloatingTextStringOnCreature( "Error: If you get this message, please make a post in the bug report forum or contact one of the DMs", oPC, FALSE );
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}
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*/
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/* Script generated by
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Lilac Soul's NWN Script Generator, v. 2.1
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For download info, please visit:
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http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
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void main()
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{
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object oPC;
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oPC = GetItemActivator();
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SetLocalLocation(oPC, "ls_stored_loc", GetLocation(oPC));
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object oTarget;
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location lTarget;
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lTarget = GetLocalLocation(oPC, "ls_stored_loc");
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//only do the jump if the location is valid.
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//though not flawless, we just check if it is in a valid area.
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//the script will stop if the location isn't valid - meaning that
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//nothing put after the teleport will fire either.
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//the current location won't be stored, either
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if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return;
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oTarget=GetFirstFactionMember(oPC, FALSE);
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while (GetIsObjectValid(oTarget))
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{
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AssignCommand(oTarget, ClearAllActions());
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AssignCommand(oTarget, ActionJumpToLocation(lTarget));
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oTarget=GetNextFactionMember(oPC, FALSE);
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}
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}
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