Aantioch_Infernum/_module/nss/hif_onplayerdyin.nss
EpicValor 2b9994aa41 added prc death
added animation onenter to offset prc death animation, moved entry point to upper level of sarum castle
2023-08-15 18:54:31 -05:00

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// prc_ondying,nw_o0_dying
/////////////////////////////////////////////////////////////////////
//
// This script has been auto-generated by HakInstaller to call
// multiple handlers for the onplayerdying event.
//
/////////////////////////////////////////////////////////////////////
void main()
{
object oPC = GetLastPlayerDying();
AssignCommand(oPC, ClearAllActions());
effect eSanctuary = EffectSanctuary(80);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eSanctuary, oPC);
ExecuteScript("prc_ondying", OBJECT_SELF);
//ExecuteScript("nw_o0_dying", OBJECT_SELF);
}