Aantioch_Infernum/_module/nss/start_convo1.nss
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//Goes on creature's OnHeartbeat. Fires when not fighting or talking.
void main()
{
object oPC = GetLastPerceived();
if (!GetIsPC(oPC)) return;
if (!GetLastPerceptionSeen()) return;
if (!GetIsPC(oPC)) return;
object oTarget = GetObjectByTag("Ruvilictes");
AssignCommand(oTarget, ActionStartConversation(oPC, "convo_ruv"));
}