Aantioch_Infernum/_module/nss/perem_start_talk.nss
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void main()
{
// Start Perem talking
object oPerem = GetObjectByTag ("PEREM");
int bStarted = GetLocalInt (oPerem, "STARTED");
if (!bStarted)
{
// Make sure the trigger is only activated once
SetLocalInt (oPerem, "STARTED", TRUE);
// Get the Wizard to start the action !!
SetLocalInt (oPerem, "STATE", 90);
}
}