Aantioch_Infernum/_module/nss/enter_message3.nss
EpicValor d7413e3880 Fixed bandit lair spawn waypoints
Remade the bandit shack interior
2023-10-02 17:32:56 -05:00

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void main()
{
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
int DoOnce = GetLocalInt(oPC, GetTag(OBJECT_SELF));
if (DoOnce==TRUE) return;
SetLocalInt(oPC, GetTag(OBJECT_SELF), TRUE);
SendMessageToPC(oPC, "What's up with the creaking bridge?");
}