Aantioch_Infernum/_module/nss/69_hench_hasdual.nss
EpicValor 07f4ebed49 Added henchman rental
Many areas, items, and creatures were adjusted for balance and aesthetics.
2023-08-24 15:20:50 -05:00

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//69_hench_hasdual
//Swap equipped melee weapons
//Created By: 69MEH69
//Created On: APR2005
int MatchSingleHandedWeapon(object oItem)
{
switch(GetBaseItemType(oItem))
{
case BASE_ITEM_BATTLEAXE:
case BASE_ITEM_CLUB:
case BASE_ITEM_DAGGER:
case BASE_ITEM_HANDAXE:
case BASE_ITEM_KAMA:
case BASE_ITEM_KATANA:
case BASE_ITEM_KUKRI:
case BASE_ITEM_LIGHTFLAIL:
case BASE_ITEM_HEAVYFLAIL:
case BASE_ITEM_LIGHTHAMMER:
case BASE_ITEM_LIGHTMACE:
case BASE_ITEM_LONGSWORD:
case BASE_ITEM_MORNINGSTAR:
case BASE_ITEM_RAPIER:
case BASE_ITEM_SICKLE:
case BASE_ITEM_SCIMITAR:
case BASE_ITEM_SHORTSWORD:
case BASE_ITEM_WARHAMMER: return TRUE;
break;
default: break;
}
return FALSE;
}
int StartingConditional()
{
if (MatchSingleHandedWeapon(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, OBJECT_SELF)) &&
MatchSingleHandedWeapon(GetItemInSlot(INVENTORY_SLOT_LEFTHAND, OBJECT_SELF)))
return TRUE;
return FALSE;
}