Aantioch_Infernum/_module/gic/cityforest.gic.json
EpicValor b7e52ec994 Remade areas
NasGarth Cloister modified

NasGarth Outer Keep combined into 1 area

NasGarth City Fields remade

Nasgarth City Forest modified

NasGarth hostile npcs modified along with gear
2023-11-29 01:00:57 -06:00

184 lines
4.5 KiB
JSON

{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": []
},
"Door List": {
"type": "list",
"value": [
{
"__struct_id": 8,
"Comment": {
"type": "cexostring",
"value": "Places an Area Transition in the Doorway (Similar to how a transition would appear after a Door is destroyed)."
}
}
]
},
"Encounter List": {
"type": "list",
"value": []
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Invisible Object\r\n\r\nPLACE THIS ON MAP WITH SPAWN CODES"
}
}
]
},
"SoundList": {
"type": "list",
"value": []
},
"StoreList": {
"type": "list",
"value": []
},
"TriggerList": {
"type": "list",
"value": [
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": ""
}
}
]
},
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn but night only."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn but night only."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn but night only."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn but night only."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn but night only."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn but night only."
}
},
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "standard spawn but night only."
}
}
]
}
}